Category Archives: Playing Macbeth

Playing Macbeth

The MAGiCAL team (Andrew Burn, Abel Drew and Bruno de Paula) are developing a game-authoring tool for Shakespeare’s Macbeth. Based on the successful Missionmaker software, rebuilt in Unity during the Playing Beowulf project, this version incorporates characters, landscapes, objects and even cauldron ingredients for users to make satisfying digital games based on Shakespeare’s play. The team are working with Jane

Read more