Category Archives: 2018

Playing Macbeth

The MAGiCAL team (Andrew Burn, Abel Drew and Bruno de Paula) have developed a game-authoring tool for Shakespeare’s Macbeth. Based on the successful Missionmaker software, rebuilt in Unity during the Playing Beowulf project, this version incorporates characters, landscapes, objects and even cauldron ingredients for users to make satisfying digital games based on Shakespeare’s play. The big idea Most educational games

Read more

PLAYING THE ARCHIVE

PLAYING THE ARCHIVE: memory, community and mixed reality play This project is an ambitious programme of research and cultural production, exploring the nature of play by bringing together archives, spaces and technologies of play, along with people who play, both old and young. It runs from September 2017 to August 2019. You can view the dedicated project page here   The

Read more