• Playing Macbeth

    The MAGiCAL team (Andrew Burn, Abel Drew and Bruno de Paula) are developing a game-authoring tool for Shakespeare’s Macbeth. Based on the successful Missionmaker software, rebuilt in Unity during the

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  • PLAYING THE ARCHIVE

    PLAYING THE ARCHIVE: memory, community and mixed reality play This project is an ambitious programme of research and cultural production, exploring the nature of play by bringing together archives, spaces

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  • D4D project

    Disability and Community: Dis/engagement, Dis/enfranchisement, Dis/parity and Dissent AKA the D4D Project D4D is an AHRC funded (2016-2020) Connected Communities programme research project exploring the evolving ways in which disabled people

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  • Playtimes website relaunched

    The Playtimes website, subtitled ‘A Century of Children’s Games and Rhymes’, has recently been relaunched by the British Library after an extensive redesign. The site is part of a wider Arts

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  • Panopticon Pandemonium game released!

    Panopticon Pandemonium: bringing to life Jeremy Bentham’s controversial, unrealised prison. Download the game free, and play it! For around a decade of his life until 1803, the renowned English philosopher

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What is DARE?

The DARE Collaborative is a research partnership focused on the digital arts in education, led by the UCL Institute of Education and the British Film Institute. It has a membership of university researchers, teachers and educators in cultural organisations with an interest in arts, media, culture and new literacies in the context of education and digital media.

PROJECTS

Playing Macbeth

The MAGiCAL team (Andrew Burn, Abel Drew and Bruno de Paula) are developing a game-authoring tool for Shakespeare’s Macbeth. Based on the successful Missionmaker software,