Monthly Archives: July 2021

Film Education Conference

The annual Scottish film education conference, run by the Film Education Journal, took place in June 2021. The sessions are now available to watch online. The first panel, Papers from the FEJ, chaired by DARE’s Mark Reid, can be viewed here. Other sessions were chaired by DARE’s Michelle Cannon and Andrew Burn, and included a panel on film education in

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Film Education Conference

The annual Scottish film education conference, run by the Film Education Journal, took place in June 2021. The sessions are now available to watch online. The first panel, Papers from the FEJ, chaired by DARE’s Mark Reid, can be viewed here. Other sessions were chaired by DARE’s Michelle Cannon and Andrew Burn, and included a panel on film education in

Read more

Adventures in Drama and Digital animation

A group of researchers from UCL IOE secured funds from the UK Literacy Association (UKLA) to develop a project to explore re-inventing the end of year primary school play: the idea was for children to design, build and control a digitally animated backdrop integrated with the dramatic action. The study was premised on the idea that literacy practices are constantly

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Pachinko Machine at Santa Fe

Brigitta Zics’ Pachinko Machine installation is exhibited at the Currents New Media Festival, Santa Fe, viewable online till the end of the year, from the Centre for Contemporary Art I Santa Fe – https://currentsnewmedia.org/artist/brigitta-zics/ Pachinko Machine is a vertical pinball machine (or pachinko) played by large number of people in Japan. This digital version is a self-learning pachinko displayed on

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PLAY OBSERVATORY

‘A National Observatory of Children’s Play Experiences During COVID-19’ is a research project funded by the ESRC, running from November 2020 to January 2022, bringing together researchers from UCL Institute of Education, the School of Education at the University of Sheffield, and The Bartlett Centre for Advanced Spatial Analysis at UCL. The coronavirus pandemic has had a huge impact on children and young people, affecting where,

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Literature, Videogames, and Learning

Andrew Burn has published a new book with Routledge – Literature, Videogames and Learning. Its central argument is that literature and videogames are cognate cultural forms, and that videogame transformations of literature can help us think in new ways about narrative aesthetics, literary value, and literacy. It draws on research projects with The Globe and the British Library, developing game-authoring

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Play in the Pandemic

Read this article by Kate Cowan on how children’s play has responded to the COVID 19 pandemic. it build on research in the Play Observatory project. Cite this article as: Kate Cowan, “Play in the Pandemic,” in PanMeMic, 26/07/2020, https://panmemic.hypotheses.org/?p=683 The COVID-19 pandemic has had an enormous impact on all aspects of life. For children, it’s had major consequences for where, when,

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