Author Archives: Andrew Burn

Inclusive Heritage Education via Active Learning

Veysel Apaydin is co-leading a project working on cultural heritage with children in Turkish primary schools, including migrants from the Syrian conflict. The project, a collaboration with PI Alan Greaves of the University of Liverpool, is funded by the BIAA (British International Schools/British Academy). The project will develop, evaluate and disseminate socially-inclusive heritage education materials that can be used by

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Moving Photon

Moving Photon is a project by ReMAP member Friendred Peng and colleagues, aimed at exploring embodiment, social connection and remote presence during the age of pandemic. This work translates physiological data from live EEG recordings to an installation and explores embodied approaches in computational synergised space. More details about this work will be shared throughout the next couple of months.

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Pause. Fervour. Reflections on a Pandemic.

This freely available collection co-edited by ReMAP member Marq Smith with colleagues was launched on 20th September 2021 as the first of a series of events celebrating the 20th anniversary of the Journal of Visual Culture, which Marq co-edits. See below for following events. The image shown on this page shows an artwork by one of the contributors, Oreet Ashery,

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SOUND VOICE

Evangelos Himonides, Professor of Technology, Music and Education and founder member of ReMAP’s origins as DARE, is associate researcher for the Sound Voice project. The project describes its work in these words: “We bring together people with lived experience of voice loss – those affected by motor neurone disease, Parkinson’s and laryngectomies, with world class artists, biomedical researchers, technologists and

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RROMOK

Rromok is a simulation game, viewed through the lens of an artificial intelligence, that was developed by the design collective Rites Network and commissioned by the V&A. The collective includes Jelena Viskovic, an artist and game designer who has recently joined ReMAP and the IOE Media team, and will be leading the games and interactive design pathway on the new BA Media. In

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Film Education Conference

The annual Scottish film education conference, run by the Film Education Journal, took place in June 2021. The sessions are now available to watch online. The first panel, Papers from the FEJ, chaired by DARE’s Mark Reid, can be viewed here. Other sessions were chaired by DARE’s Michelle Cannon and Andrew Burn, and included a panel on film education in

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Film Education Conference

The annual Scottish film education conference, run by the Film Education Journal, took place in June 2021. The sessions are now available to watch online. The first panel, Papers from the FEJ, chaired by DARE’s Mark Reid, can be viewed here. Other sessions were chaired by DARE’s Michelle Cannon and Andrew Burn, and included a panel on film education in

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Pachinko Machine at Santa Fe

Brigitta Zics’ Pachinko Machine installation is exhibited at the Currents New Media Festival, Santa Fe, viewable online till the end of the year, from the Centre for Contemporary Art I Santa Fe – https://currentsnewmedia.org/artist/brigitta-zics/ Pachinko Machine is a vertical pinball machine (or pachinko) played by large number of people in Japan. This digital version is a self-learning pachinko displayed on

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