Author Archives: Andrew Burn

Literature, Videogames, and Learning

Andrew Burn has published a new book with Routledge – Literature, Videogames and Learning. Its central argument is that literature and videogames are cognate cultural forms, and that videogame transformations of literature can help us think in new ways about narrative aesthetics, literary value, and literacy. It draws on research projects with The Globe and the British Library, developing game-authoring

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Play in the Pandemic

Read this article by Kate Cowan on how children’s play has responded to the COVID 19 pandemic. it build on research in the Play Observatory project. Cite this article as: Kate Cowan, “Play in the Pandemic,” in PanMeMic, 26/07/2020, https://panmemic.hypotheses.org/?p=683 The COVID-19 pandemic has had an enormous impact on all aspects of life. For children, it’s had major consequences for where, when,

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Playing Macbeth

The MAGiCAL team (Andrew Burn, Abel Drew and Bruno de Paula) have developed a game-authoring tool for Shakespeare’s Macbeth, working with Digital Curator Stella Wisdom of the British Library. Based on the successful Missionmaker software, rebuilt in Unity during the Playing Beowulf project, this version incorporates characters, landscapes, objects and even cauldron ingredients for users to make satisfying digital games

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PLAYING THE ARCHIVE

PLAYING THE ARCHIVE: memory, community and mixed reality play This project is an ambitious programme of research and cultural production, exploring the nature of play by bringing together archives, spaces and technologies of play, along with people who play, both old and young. It runs from September 2017 to August 2019. You can view the dedicated project page here   The

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Film Education Journal

The online open access Film Education Journal (FEJ) was launched on 20th June 2018. DARE has been closely involved – with Andrew Burn and Mark Reid as co-editors, and Michelle Cannon and John Potter as editorial board members. This group has been working with the General Editor, Jamie Chambers and UCL IOE Press, to bring the journal to life and

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De-‘othering’ everyday visual practices

Dr John Potter will give a keynote talk at the Valuing the Visual in Literacy Research conference, 4-5th July 2917. The talk is entitled De-‘othering’ everyday visual practices: Dynamic literacies, third spaces and curation. Literacy research is concerned with exploring and representing the many ways in which humans make and share meanings in their everyday practices. These are essentially dynamic

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Playful Literacies in Estonia

Professor Andrew Burn gave a keynote talk at the 11th conference of the International Association for Research in L1 Education (ARLE) in Tallinn entitled “PLAYFUL LITERACIES: CHILDREN’S DESIGNS OF PLAY FROM PLAYGROUND TO VIDEOGAME”. The abstract can be found at the conference site. The talk presented work from a range of DARE projects on Play and games. The 11th conference of ARLE

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Beowulf at UCL Festival of Culture

Playing Beowulf – a workshop as part of the UCL Festival of Culture, run by Bruno de Paula, Abel Drew, Theo Bryer and Jane Coles, and organised by Vicky Symons. Saturday 10 June | 11:00 – 15:00 | Institute of Advanced Studies, Common Ground, Wilkins Building Free Event We’ve seen books and comics turned into films and plays, and vice

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Beowulf goes to Bergen

Workshop participants in Bergen, Norway, have made a Videogame of the story of Beowulf, led by DARE’s Andrew Burn and Bruno de Paula. The workshop was part of the DTAE (Digital Technology in Arts Education) at the University of Bergen. Workshop participants were arts educators, working with music, art, literature, and media education. Using the DARE software Missionmaker, developed by

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