MAGiCAL Projects is a new enterprise of the IOE, based at the London Knowledge Lab. It is a combination of R&D, building softwares for creative work in education, and a commercial venture, bringing such solutions to schools and other education sites. It builds on research and development work we have done in the past with Immersive Education, developing the successful games authoring tool Missionmaker, with David Buckingham and the Centre for the Study of Children, Youth and Media. Last year, Immersive sadly went into receivership, and the IOE bought their four products: Missionmaker, Kar2ouche, Krucible and MediaStage. These are now being marketed and developed by MAGiCAL with the support of the IOE’s Business and Enterprise unit. We are keen to build this enterprise, and to seek new opportunities for research and development of the products.
MORE ABOUT MISSIONMAKER
The tool was designed to develop aspects of media education conceived of as forms of literacy: an understanding of game design through playing games, but also making them. This shift to an emphasis on the production of media texts was already growing in media education, but while it was easy enough to see how making films, radio programmes, newspapers and websites might work in the classroom, making games was more challenging, and had previously either depended on a grasp of programming, or on the use of game-making entertainment packages which offered little insight into how conditionality and procedural narratives were designed.
MORE INFORMATION ON THIS PROJECT, AND ON MISSIONMAKER, IS AVAILABLE ON ANDREW BURN’S SITE: http://www.andrewburn.org – on the Missionmaker page.
To discuss R&D partnerships, please contact Professor Andrew Burn (email@example.com).
For information on sales of any of the products, please visit http://www.magicalprojects.co.uk/.