Macbeth, Montage and Machinima
A DARE event presented for the Culture Capital Exchange
Blue Room, British Film Institute Southbank
Thursday October 25th 3 – 5pm
This event featured presentations by participants in two projects from the DARE (Digital Arts Research Education) Collaborative at the Institute of Education (IOE), working with partners in the British Film Institute (BFI) and at London’s Globe Theatre. The first project was jointly organised by the BFI and the Cinematheque Francaise in Paris and explored the intervention of the “real” in fiction. This project also produced two “machinima” films made by year 7 students in Cambridge. These are 3D animations made using the software Moviestorm, and are fantasy sci fi and horror stories.
In the second project a partnership was formed between Shakespeare’s Globe and Immersive Education, who produced the game-authoring software, Missionmaker. Students created games which drew on a key scene from Macbeth, involving them in a rich digital and cultural experience.
Students from the schools presented the work, alongside their teachers, and were happy to discuss the work with the audience.
From London, students from the London Nautical School attended with their teacher Chris Waugh and researcher/evaluator, Michelle Cannon. From Cambridge there were students from Parkside Federation with their teacher, James Durran. The event was hosted by Mark Reid from BFI Education, and John Potter from the IOE.