Author Archives: Andrew Burn

Beowulf in Sydney

Drama and game workshops organised by the University of Sydney in partnership with the Australian Theatre for Young People began on the 28th September. The week of workshops, part of the DARE Playing Beowulf project,  adapted the story of Beowulf through giant puppet-making and digital game design. The work explored how narrative, combat, heroic quest and monster figures can be

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E-MEL: e-Media Education Lab

e-Media Education Lab is a European project co-funded by the European Union through the Erasmus+ Programme. It aims to support the development of media education in Europe by strengthening the skills of teaching professionals through their initial and vocational training. In addition, this project aims to develop and produce open educational resources that will enable teachers’ trainers to develop innovative

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THE STORY ENGINE

  The Story Engine is a collaboration between the Ministry of Stories, The Workshop, a creative consultancy, and research partner the UCL Institute of Education. Together they won funding to investigate how a successful offline writing mentor programme can be translated for digital spaces. Download the final report from the Digital R&D in the Arts site. The UCL team consisted of

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PLAYING BEOWULF: GAMING THE LIBRARY

Playing Beowulf was a Digital Transformations project funded by the Arts and Humanities Research Council in the UK. It developed a game-authoring tool based on the Anglo-Saxon epic poem Beowulf, for use by literature students in schools and universities, curators and library visitors. The games were shown at a final conference at the British Library on December 7, 2015, Ludic Literature: Literary

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THE ONLINE AFGHAN RUBAB TUTOR

In 2002, John Baily’s research highlighted the fragile state of Kabul’s art music, which forms part of Afghanistan’s intangible cultural heritage. The AKMICA tradition-bearers’ education initiatives resulting from Baily’s research have successfully reversed this trend. The programme has grown from its small beginnings in Kabul, and in 2006 a second school was opened in Herat city. At present the two

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2015 – Myra Barrs & Sarah Horrocks – Harold Rosen lecture

“All the Children Have a Voice”: Educational blogs and their effects on students’ writing. This talk, by Myra Barrs and Sarah Horrocks, was given on Friday 28th November 2014, 5-6.30 pm in the Drama Studio, Level 1, UCLInstitute of Education, Bedford Way. It was promoted jointly by DARE and LATE (London Association for the Teaching of English). Listen to the

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IN THE CODE KITCHEN: MEANING-MAKING AND MULTIMODALITY IN A ‘LEARN-TO-CODE’ CURRICULUM

A public lecture on June 4 by Dr Marion Walton, University of Cape Town, on programming and game design with young people in Khayelitsha township, with upbeat examples of coding and game-making and a critical perspective on the coding boom. The event was part of the programme of MODE, the ESRC NCRM node in multimodal research methodologies at the UCL Institute of Education.    

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MULTIMODALITY AND THE MOVING IMAGE

MULTIMODALITY AND THE MOVING IMAGE: THEORY, PRACTICE, AND EDUCATION June 10th, 2014, London Knowledge Lab.  Theo van Leeuwen on animation, Andrew Burn on machinima, John Potter and Mark Reid on young people’s film-making. This seminar, jointly presented by MODE and DARE,  was presented to students, educators, researchers and academics working with film, television and animation. FLIER MOVING IMAGE   Of all

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DARE and the Media Arts edition of MERJ

DARE has edited a special edition of MERJ, the Media Education Research Journal, on the media arts in education. The editorial article, by Andrew Burn, John Potter and Mark Reid, argues for attention to the rhetorics and poetics of the media, to the pedagogies of teachers-as-artists, and to the grammars of software tools. The editorial can be accessed here. The

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Electricomics: a Digital R&D Fund for the Arts project

Alison Gazzard, a Lecturer in Media Arts at the London Knowledge Lab, and a member of DARE, has worked with Alan Moore and Mitch Jenkins’ Orphans of the Storm to secure funding to lead the research component of developing new possibilities for storytelling through digital comics. The project, titled Electricomics, is a collaboration between the arts organisation, Alan Moore and Mitch Jenkins’

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