Author Archives: Andrew Burn

The Harold Rosen Lectures

Below you can find all the Harold Rosen lectures, by Michael Rosen, Shirley Brice Heath, Stanley Wells, Jonothan Neelands, Teresa Cremin, Myra Barrs and Sarah Horrocks, Simon Wrigley and Gabrielle Cliff Hodges. The Harold Rosen lectures are given in memory of the influential educator and teacher whose work on English teaching remains an important force in the shaping of theory

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TWO EVENTS: ‘In the Code Kitchen’ and ‘Multimodality and the Moving Image’

‘In the Code Kitchen’ is a public lecture on June 4 by Dr Marion Walton, University of Cape Town, on programming and game design with young people in Khayelitsha township. ‘Multimodality and the Moving Image’ is a day seminar on June 10, with keynote by Professor Theo van Leeuwen. The day will consider animation, machinima, and young people’s film-making. Both events

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Ian Livingstone is Visiting Professor

Ian Livingstone is Visiting Professor at the UCL Institute of Education, working with DARE on game-based learning. Ian co-founded Games Workshop in 1975, launching Dungeons & Dragons in Europe and the Games Workshop retail chain. At Eidos, where he served as Executive Chairman until 2002, he launched major franchises including Lara Croft: Tomb Raider. He co-authored the Next Gen review

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DIGITAL GAMES RESEARCH EVENT

Diane Carr convened an event at the London Knowledge Lab on Monday December 2nd, as part of her AHRC fellowship on games. The day included her own presentation on representations of disability in games, as well as presentations by Helen Kennedy and Tanya Krzywinska. Below you can see the programme. Monday December 2nd, 10 – 2 pm RSVP email Diane Carr

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Mazes in Videogames: Metaphor, Meaning and Design

This new book, by Alison Gazzard who has recently joined DARE and the media group at the Institute of Education, looks at the significance and history of the maze as a central and persistent figure in the design of videogames space. It relates the mazes of today’s digital games to the long histories of maze designs in physical landscapes, exploring

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CODING & CREATIVITY

This was a day event on 1st July at the RSA, presenting innovative ideas about how computer science can connect with the Arts in the context of education. A LINK TO PODCASTS can be found at the end of the full page. Contributors included Ian Livingstone, author of the NESTA Next Gen report; John Naughton, University of Cambridge; Kylie Peppler, University of

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The Arts in Education: Policy, Practice, Futures

A day seminar on the current state of  Arts in Education, at the BFI Southbank, June 21st. The day included the third Harold Rosen lecture, given by Jonothan Neelands, University of Warwick, entitled “Dramatic Futures: why the Arts and Humanities should reclaim the curriculum”. The day featured innovative approaches to arts education in drama, media, art, music and museums and

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Children, Media and Playground Cultures

Children, Media and Playground Cultures, by Rebekah Willett, Chris Richards, Jackie Marsh, Andrew Burn, Julia Bishop. This co-authored book is an outcome of ethnographic studies of play in two UK playgrounds, one in London, one in Sheffield. The studies formed part of the project Children’s Playground Games and Songs in the New Media Age. The ethnographic data from the project

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