• PANOPTICON CAMERA VIEW

    Panopticon Pandemonium

    This project is building a videogame of Bentham’s Panopticon, supported by the UCL Grand Challenges fund. The project is a partnership between DARE, Transcribe Bentham, UCL Digital Humanities, and DDZ Games. How

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  • now the chips are down 2

    Now the Chips are Down

    This new book by DARE’s Alison Gazzard, published in MIT Press’s Platform Studies series, explores the history of the BBC micro and its relation to gaming cultures of the 1980s.

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  • Young filmmaker and iPad

    Filmmaking out of the box? Making media with touchscreen devices

    Two members of the DARE Collaborative, John Potter and Theo Bryer, were recently involved in researching an after-school filmmaking project with children in year 5 (aged about 10) and year

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  • Playing Beowulf logo

    PLAYING BEOWULF: GAMING THE LIBRARY

    Playing Beowulf is a Digital Transformations project funded by the Arts and Humanities Research Council in the UK. It is developing a game-authoring tool based on the Anglo-Saxon epic poem Beowulf,

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  • dEADSPACE 2

    Video games and disability research

    At present, Diane Carr is a Co-Investigator on a project funded by an AHRC development grant titled Alternative Futures: Disability and Community. This involves working with a fantastic, inter-disciplinary team

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What is DARE?

The DARE Collaborative is a research partnership focused on the digital arts in education, led by the UCL Institute of Education and the British Film Institute. It has a membership of university researchers, teachers and educators in cultural organisations with an interest in arts, media, culture and new literacies in the context of education and digital media.

ARTS PROJECTS